{"id":5974,"date":"2013-05-20T09:46:00","date_gmt":"2013-05-20T09:46:00","guid":{"rendered":"http:\/\/mercenarios.org\/wps\/index.php\/2013\/05\/20\/1dfab3791bf922e6a231ea89f1fbe321\/"},"modified":"2013-05-20T09:46:00","modified_gmt":"2013-05-20T09:46:00","slug":"1dfab3791bf922e6a231ea89f1fbe321","status":"publish","type":"post","link":"https:\/\/www.mercenarios.org\/wps\/1dfab3791bf922e6a231ea89f1fbe321\/","title":{"rendered":"El antiguo jefe de Silicon Knights pide disculpas por el fracaso de X-Men Destiny"},"content":{"rendered":"<p>&quot;Despu\u00e9s de Too Human quer\u00edamos que nuestro pr\u00f3ximo juego fuera tan bueno como fuera posible&quot;. <\/p>\n<p><strong>Leer m\u00e1s:<\/strong> <a class=\"rssreadon\" rel=\"nofollow noopener noreferrer\" title=\"El antiguo jefe de Silicon Knights pide disculpas por el fracaso de X-Men Destiny\" href=\"http:\/\/www.3djuegos.com\/noticia\/133748\/0\/xmen-destiny\/too-human\/silicon-knights\/\" target=\"_blank\">El antiguo jefe de Silicon Knights pide disculpas por el fracaso de X-Men Destiny<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&quot;Despu\u00e9s de Too Human quer\u00edamos que nuestro pr\u00f3ximo juego fuera tan bueno como fuera posible&quot;.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[22],"tags":[1986,2222,2771,290,3717],"class_list":["post-5974","post","type-post","status-publish","format-standard","category-la-mercinale","tag-antiguo","tag-jefe","tag-knights","tag-noticia","tag-silicon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - 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